Updates
02.07.2026 - 9.7 - by Madalin
2.6    star_border star_border star_border star_border star_border

Română
 

  • Rework Job Chimist:
    • Am ascultat cu atenție feedback-ul comunității noastre și am decis că vechiul sistem al jobului de Chimist avea nevoie de o schimbare radicală. Plimbarea dintr-un checkpoint în altul a devenit de domeniul trecutului! Am rescris jobul de la zero pentru a vă oferi o experiență captivantă, dinamică și interactivă, transformând munca de chimist într-un adevărat simulator de laborator farmaceutic. Noul sistem vă va testa atenția la detalii, precizia, logica și timpii de reacție prin intermediul unui lanț de producție complex, format din mai multe minigame-uri unice.
    • Jobul este acum structurat ca un flux tehnologic complet. Pentru a finaliza o tură și a produce medicamentele, va trebui să parcurgeți cu atenție următoarele etape:
      • Pornirea Generatoarelor:
        • Când începeți jobul, veți observa că generatoarele necesită pornirea lor manuală. Va trebui să vă deplasați în zona generatoarelor pentru a le activa. Vor fi 5 generatoare care necesită pornire.
        • Pornirea constă într-un minigame bazat pe reflexe: pe ecran va apărea o bară de progres cu un cursor glisant și o „zonă de succes” marcată cu un semicerc roșu. Pentru a porni sistemele, trebuie să apăsați tasta SPRINT (Space sau Shift) când cursorul glisant ajunge în zona semicercului roșu. În momentul apăsării corecte, vi se va adăuga 20% de progres la pornirea generatorului, eșuarea apăsării corecte vă va scădea 10% din acel progres. Pentru a porni generatorul veți avea nevoie de 100% progres, progresul este indicat de o bară de progres afișată sub minigame-ul de pornire a generatorului.
      • Mesele de Prelucrare Chimică:
        • Odată ce curentul este restabilit, munca propriu-zisă de chimist începe la mesele de lucru. Pentru a menține jobul antrenant, sistemul va alege complet aleatoriu unul dintre cele două minigame-uri disponibile la această stație:
          • Controlul Temperaturii: Anumite reacții chimice sunt extrem de volatile și necesită o temperatură strictă. Pe ecran va apărea o interfață cu un termometru, iar scopul vostru este să interveniți constant pentru a crește sau a scădea temperatura soluției. Va trebui să mențineți nivelul termic exact între valoarea minimă și cea maximă indicată de rețetă timp de câteva secunde. Pentru a menține această temperatură la nivelul optim, va trebui să țineți apăsată tasta de Sprint (Space sau Shift, în funcție de cum are configurată fiecare jucător tasta de alergat din setările jocului) pentru a crește temperatura, când observați că temperatura crește prea mult, va trebui să eliberați tasta pentru a lăsa temperatura să scadă, acest proces trebuie repetat pentru a menține temperatura în intervalul oferit de minigame. Dacă temperatura nu este în intervalul respectiv, progresul de stabilitate va scădea și va trebui să așteptați mai multe secunde până când substanța va deveni stabilă din punct de vedere termic, dacă temperatura este în intervalul respectiv timpul de stabilitate va scădea, când timpul ajunge la zero atunci substanța este stabilă și minigame-ul este finalizat.
          • Filtrarea Substanțelor: Un puzzle vizual și logic care recreează procesul de filtrare a substanțelor. Jucătorul va interacționa cu un set de eprubete și va trebui să selecteze manual culorile corecte din eprubete, turnând lichidele strat cu strat dintr-o eprubetă în cealaltă.
      • Controlul Nivelului Fluidelor folosind interfața SIMATIK HMI (Human-Machine Interface):
        • Substanțele chimice obținute pe mese trebuie acum transferate cu mare grijă în marile containere de stocare ale laboratorului. Jucătorul se va deplasa la consola centrală și va accesa interfața digitală HMI.
        • O interfață nouă va fi deschisă, în interfață va fi afișat nivelul optim pe care lichidele trebuie să-l aibă în containere, nivelul va fi indicat sub formă de procent sub container, dar și sub formă de linie verde, marcând nivelul până la care utilizatorul trebuie să umple containerul respectiv. Nivelul actual al substanței dintr-un container va fi afișat atât sub formă de procent, sub container, cât și sub formă vizuală, cantitatea de substantă fiind afișată de un dreptunghi care-și crește volumul în funcție de volumul turnat în container. Interfața oferă un buton denumit "POUR" sau "STOP", pentru a deschide valva și a permite curgerea lichidului în container va trebui să apăsați pe POUR, după apăsare butonul se va modifica în STOP, veți apăsa STOP în momentul în care nivelul lichidului din container ajunge foarte aproape de nivelul ideal. Toleranța permisă este de +-1.0%, dacă umpleți rezervorul cu mai mult sau mai puțin de 1.0%, containerul va fi considerat umplut, dacă îl umpleți cu peste 1.0% peste nivelul optim, containerul va activa sistemul automat de auto-scurgere și va goli complet containerul, necesitând reumplere.
      • Presa Hidraulică (Pill Compression):
        • Lichidul perfect dozat merge acum către linia de formare a pastilelor. Vă veți deplasa la computerul care controlează presa hidraulică a laboratorului.
        • Odată ajunși aici, camera voastră va fi setată pe presa hidraulică, vor circula pastile necompactate pe banda rulantă, necesitând presarea lor cu ajutorul presei hidraulice pentru a le compacta. Pentru a compacta o pastilă, va trebui să apăsați tasta de Sprint (Space sau Shift) în momentul în care pastila ajunge sub presă. Dacă apăsați în momentul potrivit, pastila va fi compactată și vi se va adăuga progres, dacă omiteți, presa se va bloca timp de 2 secunde, timp în care nu mai puteți coborî presa. Pentru a finaliza minigame-ul aveți nevoie de minim 10 pastile compactate.
      • Masa de Ambalare:
        • Medicamentele finite trebuiesc împachetate și pregătite de livrare. Vă veți apropia de masa de ambalare, unde pe mijlocul ecranului va apărea vederea de sus a unei cutii de carton complet desfăcute.
        • Primul pas este plierea cutiei: folosind mouse-ul, veți da click individual pe fiecare clapă (stânga, dreapta, sus, jos) pentru a o închide.
        • Al doilea pas este sigilarea: odată pliată, pe ecran vor apărea indicatori pentru banda adezivă. Dând click pe aceștia, veți declanșa o animație extrem de fluidă prin care o rolă de scoci va sigila cutia perfect, trăgând o bandă pe orizontală și una pe verticală.
      • Depozitarea Logistică (Warehouse Logistics):
        • Odată ce cutia este sigilată cu scoci, sistemul vă va aplica automat o animație specifică de ridicare, blocându-vă mâinile și dând senzația reală de greutate.
        • Va trebui să vă deplasați cu grijă prin laborator și să plasați cutia pe rafturile de depozitare desemnate. Acest întreg ciclu (de la masa de ambalare la raft) va trebui repetat până când reușiți să ambalați și să stivuiți un număr total de 6 cutii. După ce ați pus ultima cutie pe raft, etapa de producție din interiorul laboratorului se consideră finalizată.
        • Pentru a finaliza jobul și a vă primi plata, va trebui să ieșiți din laborator.
    • Salarizare:
      • Având în vedere timpul, efortul și atenția suplimentară necesare pentru a finaliza toate aceste minigame-uri, am considerat că este absolut normal să recompensăm jucătorii pe măsură. Prin urmare:
        • Salariul de bază al jobului de Chemist a primit o creștere de 30% față de salariile anterioare reworkului pentru absolut toate nivelurile de skill (de la 1 la 10). Această creștere se aplică pe venitul brut, la care se vor adăuga în continuare randomizările și bonusurile voastre active (Cont Premium, Job Boost, Jobul Zilei). Iată cum arată noile salarii de bază minime garantate (fără bonusurile extra):
          • Skill 1: Salariu de bază crescut de la $1440 la $1872;
          • Skill 2: Salariu de bază crescut de la $1488 la $1934;
          • Skill 3: Salariu de bază crescut de la $1536 la $1997;
          • Skill 4: Salariu de bază crescut de la $1584 la $2059;
          • Skill 5: Salariu de bază crescut de la $1632 la $2122;
          • Skill 6: Salariu de bază crescut de la $1720 la $2236;
          • Skill 7: Salariu de bază crescut de la $1790 la $2327;
          • Skill 8: Salariu de bază crescut de la $1850 la $2405;
          • Skill 9: Salariu de bază crescut de la $1895 la $2464;
          • Skill 10: Salariu de bază crescut de la $1930 la $2509.

English

  • Chemist Job Rework:
    • We have carefully listened to our community's feedback and decided that the old Chemist job system needed a radical change. Walking from one checkpoint to another is now a thing of the past! We have rewritten the job from scratch to provide you with an immersive, dynamic, and interactive experience, transforming the chemist's work into a true pharmaceutical laboratory simulator. The new system will test your attention to detail, precision, logic, and reaction times through a complex production chain consisting of several unique minigames.
    • The job is now structured as a complete technological workflow. To finish a shift and produce the medicines, you will need to carefully go through the following stages:
      • Starting the Generators:
        • When you start the job, you will notice that the generators require manual activation. You will need to move to the generator area to power them up. There are 5 generators that need to be started.
        • Starting them consists of a reflex-based minigame: a progress bar with a sliding cursor and a "success zone" marked by a red semicircle will appear on the screen. To start the systems, you must press the SPRINT key (Space or Shift) when the sliding cursor reaches the red semicircle zone. Upon a correct press, 20% progress will be added to the generator's activation; failing a correct press will decrease that progress by 10%. To fully start the generator, you will need 100% progress, which is indicated by a progress bar displayed below the generator startup minigame.
      • Chemical Processing Tables:
        • Once the power is restored, the actual chemistry work begins at the work tables. To keep the job engaging, the system will completely randomly choose one of the two minigames available at this station:
          • Temperature Control: Certain chemical reactions are extremely volatile and require strict temperature management. An interface with a thermometer will appear on the screen, and your goal is to constantly intervene to raise or lower the solution's temperature. You will have to maintain the thermal level exactly between the minimum and maximum values indicated by the recipe for a few seconds. To maintain this temperature at the optimal level, you will need to hold down the Sprint key (Space or Shift, depending on how each player has configured their running key in the game settings) to increase the temperature. When you notice that the temperature is rising too much, you must release the key to let the temperature drop; this process must be repeated to maintain the temperature within the range provided by the minigame. If the temperature is not within that range, the stability progress will decrease, and you will have to wait more seconds until the substance becomes thermally stable. If the temperature is within the range, the stability time will decrease; when the time reaches zero, the substance is stable and the minigame is completed.
          • Substance Filtering: A visual and logical puzzle that recreates the substance filtration process. The player will interact with a set of test tubes and must manually select the correct colors in the test tubes, pouring the liquids layer by layer from one tube into another.
      • Fluid Level Control using the SIMATIC HMI (Human-Machine Interface):
        • The chemical substances obtained on the tables must now be transferred with great care into the laboratory's large storage containers. The player will move to the central console and access the digital HMI interface.
        • A new interface will open, showing the optimal level that the liquids must have in the containers. The level will be indicated as a percentage below the container, as well as via a green line, marking the level up to which the user must fill that specific container. The current level of the substance in a container will be displayed both as a percentage below the container and visually, with the substance amount shown by a rectangle that increases its volume depending on the amount poured into the container. The interface features a button named "POUR" or "STOP". To open the valve and allow the liquid to flow into the container, you must press POUR, after which the button will change to STOP. You will press STOP the moment the liquid level in the container gets very close to the ideal level. The allowed tolerance is +-1.0%; if you fill the tank within a 1.0% margin, the container will be considered filled. If you overfill it by more than 1.0% above the optimal level, the container will activate the automatic auto-drain system and completely empty itself, requiring a full refill.
      • Hydraulic Press (Pill Compression):
        • The perfectly dosed liquid now goes to the pill formation line. You will move to the computer that controls the laboratory's hydraulic press.
        • Once you arrive here, your camera will be focused on the hydraulic press, and uncompressed pills will move along the conveyor belt, requiring compression using the hydraulic press to compact them. To compress a pill, you must press the Sprint key (Space or Shift) the exact moment the pill gets under the press. If you press it at the right moment, the pill will be compressed and progress will be added to you; if you miss, the press will lock for 2 seconds, during which time you can no longer lower the press. To complete the minigame, you need at least 10 compressed pills.
      • Packing Table:
        • The finished medicines must be packed and prepared for delivery. You will approach the packing table, where a top-down view of a completely unfolded cardboard box will appear in the middle of the screen.
        • The first step is folding the box: using the mouse, you will individually click on each flap (left, right, top, bottom) to close it.
        • The second step is sealing: once folded, indicators for the adhesive tape will appear on the screen. Clicking on them will trigger an extremely smooth animation where a roll of tape will seal the box perfectly, drawing one tape horizontally and one vertically.
      • Warehouse Logistics:
        • Once the box is sealed with tape, the system will automatically apply a specific lifting animation to you, locking your hands and giving a realistic sensation of weight.
        • You will have to move carefully through the laboratory and place the box on the designated storage shelves. This entire cycle (from the packing table to the shelf) will need to be repeated until you successfully pack and stack a total of 6 boxes. After putting the last box on the shelf, the production stage inside the laboratory is considered completed.
        • To complete the job and receive your payment, you will need to exit the laboratory.
    • Payoff:
      • Given the time, effort, and extra attention required to complete all these minigames, we felt it was only natural to reward players accordingly. Therefore:
        • The base salary for the Chemist job has received a 30% increase compared to the salaries before the rework for absolutely all skill levels (from 1 to 10). This increase applies to the gross income, to which your active randomizations and bonuses (Premium Account, Job Boost, Job of the Day) will still be added. Here are the new guaranteed minimum base salaries (without extra bonuses):
          • Skill 1: Base salary increased from $1440 to $1872;
          • Skill 2: Base salary increased from $1488 to $1934;
          • Skill 3: Base salary increased from $1536 to $1997;
          • Skill 4: Base salary increased from $1584 to $2059;
          • Skill 5: Base salary increased from $1632 to $2122;
          • Skill 6: Base salary increased from $1720 to $2236;
          • Skill 7: Base salary increased from $1790 to $2327;
          • Skill 8: Base salary increased from $1850 to $2405;
          • Skill 9: Base salary increased from $1895 to $2464;
          • Skill 10: Base salary increased from $1930 to $2509.
12.06.2026 - 9.6 - by mushrooma
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31.05.2026 - 9.5 - by mushrooma
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19.05.2026 - 9.4.1 - by Madalin and mushrooma
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24.01.2026 - 9.1 - by Madalin
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01.12.2025 - 9.0.1 - by Madalin and mushrooma
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31.10.2025 - 9.0 - by Madalin and mushrooma
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01.05.2025 - 8.7 - by mushrooma
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13.04.2025 - 8.6 - by Madalin
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4    star_border star_border star_border star_border star_border
27.09.2019 - Version 6.8.3 - by Adi007 and [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
20.09.2019 - Version 6.8.2 - by Adi007
3.3    star_border star_border star_border star_border star_border
12.09.2019 - Version 6.8.1 - by Adi007
4.4    star_border star_border star_border star_border star_border
30.08.2019 - Version 6.8.0 - by Adi007
4.8    star_border star_border star_border star_border star_border
27.08.2019 - Version 6.7.9 - by [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
24.08.2019 - Version 6.7.8 - by Adi007
4.8    star_border star_border star_border star_border star_border
20.08.2019 - Version 6.7.7 - by Adi007
4.1    star_border star_border star_border star_border star_border
30.06.2019 - Version 6.7.6 - by Adi007
3.6    star_border star_border star_border star_border star_border
19.06.2019 - Version 6.7.5b - by Adi007
2.6    star_border star_border star_border star_border star_border
29.05.2019 - Version 6.7.5 - by Adi007
4.3    star_border star_border star_border star_border star_border
22.05.2019 - Version 6.7.4 - by Adi007
4.3    star_border star_border star_border star_border star_border
09.05.2019 - Version 6.7.3 - by Adi007
3.2    star_border star_border star_border star_border star_border
30.04.2019 - Version 6.7.2 - by Adi007
4.6    star_border star_border star_border star_border star_border
22.04.2019 - Version 6.7.1 - by Adi007
4.7    star_border star_border star_border star_border star_border
10.04.2019 - Version 6.7.0b - by Adi007
4.4    star_border star_border star_border star_border star_border
08.04.2019 - Version 6.7.0 - by Adi007
2.8    star_border star_border star_border star_border star_border
27.03.2019 - Version 6.6.9 - by Adi007
3.2    star_border star_border star_border star_border star_border
27.02.2019 - Version 6.6.8 - by Adi007
3.8    star_border star_border star_border star_border star_border
20.02.2019 - Version 6.6.7 - by Adi007
4.2    star_border star_border star_border star_border star_border
11.02.2019 - Version 6.6.6 - by Adi007
2.5    star_border star_border star_border star_border star_border
01.02.2019 - Version 6.6.5 - by Adi007
4.1    star_border star_border star_border star_border star_border
22.01.2019 - Version 6.6.4 / 23.01.2019 - Version 6.6.4b / 24.01.2019 - Version 6.6.4c - by Adi007
4.8    star_border star_border star_border star_border star_border
11.01.2019 - Version 6.6.3 - by Adi007
4.4    star_border star_border star_border star_border star_border
07.01.2019 - Version 6.6.2c - by Adi007
2.3    star_border star_border star_border star_border star_border
30.11.2018 - Version 6.6.1 & 6.6.2 - by Adi007
4.7    star_border star_border star_border star_border star_border
19.11.2018 - Version 6.6.0 - by Adi007
3.5    star_border star_border star_border star_border star_border
26.10.2018 - Version 6.5.9b & 6.5.9c - by Adi007
4.4    star_border star_border star_border star_border star_border
19.09.2018 - Version 6.5.9 - by Adi007
4.6    star_border star_border star_border star_border star_border
16.09.2018 - Version 6.5.8b - by Adi007
4.7    star_border star_border star_border star_border star_border
09.09.2018 - Version 6.5.8 - by Adi007 and [F4L]KillerFish
4.3    star_border star_border star_border star_border star_border
01.09.2018 - Version 6.5.7 - 10 Years Together! - by Adi007
4.4    star_border star_border star_border star_border star_border
13.08.2018 - Version 6.5.6 - by Adi007 and NeroThugLife
3.4    star_border star_border star_border star_border star_border
01.08.2018 - Version 6.5.5 - by Adi007
4.6    star_border star_border star_border star_border star_border
20.07.2018 - Version 6.5.4 - by Adi007 and NeroThugLife
3.8    star_border star_border star_border star_border star_border
29.05.2018 - Version 6.5.3 - by Adi007
4.2    star_border star_border star_border star_border star_border
31.03.2018 - Version 6.5.2 - by Adi007
4.2    star_border star_border star_border star_border star_border
18.02.2018 - Version 6.5.1 - by Adi007 and NeroThugLife
2.8    star_border star_border star_border star_border star_border
03.02.2018 - Version 6.5.0b - by Adi007
4.4    star_border star_border star_border star_border star_border
30.01.2018 - Version 6.5.0 - by Adi007 and NeroThugLife
3.9    star_border star_border star_border star_border star_border
07.01.2018 - Version 6.4.9 - by Adi007 and NeroThugLife
3.5    star_border star_border star_border star_border star_border
24.12.2017 - Version 6.4.8 - by Adi007
4.4    star_border star_border star_border star_border star_border
13.12.2017 - Version 6.4.7 - by Adi007 and NeroThugLife
4.4    star_border star_border star_border star_border star_border
09.12.2017 - Version 6.4.6 - by Adi007 and NeroThugLife
4.1    star_border star_border star_border star_border star_border
30.11.2017 - Version 6.4.5b - by Adi007
4.6    star_border star_border star_border star_border star_border
27.11.2017 - Version 6.4.5 - by Adi007
4.3    star_border star_border star_border star_border star_border
17.11.2017 - Version 6.4.4 - by Adi007
3.4    star_border star_border star_border star_border star_border
30.10.2017 - Version 6.4.3 - by Adi007 and NeroThugLife
4.4    star_border star_border star_border star_border star_border
24.09.2017 - Version 6.4.2 - by Adi007 and NeroThugLife
4.3    star_border star_border star_border star_border star_border
11.09.2017 - 6.4.1 - by Adi007
3.8    star_border star_border star_border star_border star_border
25.08.2017 - Version 6.4 - by Adi007
4.5    star_border star_border star_border star_border star_border
19.06.2017 - Version 6.3.9 - by Adi007
4.4    star_border star_border star_border star_border star_border
01.06.2017 - Version 6.3.8 - by [F4L]KillerFish and Adi007
4.6    star_border star_border star_border star_border star_border
01.05.2017 - Version 6.3.7 - by [F4L]KillerFish and Adi007
4.4    star_border star_border star_border star_border star_border
09.04.2017 - Version 6.3.6 - by Adi007 and [F4L]KillerFish
4.7    star_border star_border star_border star_border star_border
31.03.2017 - Version 6.3.5b - by Adi007
3.3    star_border star_border star_border star_border star_border
18.03.2017 - Version 6.3.5 - by [F4L]KillerFish and Adi007
3.4    star_border star_border star_border star_border star_border
06.02.2017 - Version 6.3.4b - by [F4L]KillerFish and Adi007
4.1    star_border star_border star_border star_border star_border
01.02.2017 - Version 6.3.4 - by [F4L]KillerFish and Adi007
4.2    star_border star_border star_border star_border star_border
16.12.2016 - Version 6.3.3b - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
01.12.2016 - Version 6.3.3 - by Adi007 and [F4L]KillerFish
3.5    star_border star_border star_border star_border star_border
24.10.2016 - Version 6.3.2b - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
30.08.2016 - Version 6.3.2 - by [F4L]KillerFish and Adi007
4    star_border star_border star_border star_border star_border
04.08.2016 - Version 6.3.1b - by Adi007
4    star_border star_border star_border star_border star_border
28.07.2016 - Version 6.3.1 - by [F4L]KillerFish and Adi007
4.2    star_border star_border star_border star_border star_border
09.07.2016 - Version 6.3.0 - by Adi007
4.4    star_border star_border star_border star_border star_border
04.07.2016 - Version 6.2.9 - by [F4L]KillerFish
4.4    star_border star_border star_border star_border star_border
30.06.2016 - Version 6.2.8 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
25.06.2016 - Version 6.2.7 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
16.06.2016 - Version 6.2.6b - by [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
01.06.2016 - Version 6.2.6 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
22.05.2016 - Version 6.2.5 - by [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
27.04.2016 - Version 6.2.4 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
19.04.2016 - Version 6.2.3 - by [F4L]KillerFish
3.9    star_border star_border star_border star_border star_border
01.04.2016 - Version 6.2.2b - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
26.03.2016 - Version 6.2.2 - by [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
02.03.2016 - Version 6.2.1 - by [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
15.02.2016 - Version 6.2.0 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
25.01.2016 - Version 6.1.9 - by [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
16.01.2016 - Version 6.1.8 - by [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
29.12.2015 - Version 6.1.7 - by [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
18.12.2015 - Version 6.1.6 - by [F4L]KillerFish
4.3    star_border star_border star_border star_border star_border
01.12.2015 - Version 6.1.5 - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
22.11.2015 - Version 6.1.4 - by [F4L]KillerFish
3.8    star_border star_border star_border star_border star_border
08.11.2015 - Version 6.1.3 - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
29.10.2015 - Version 6.1.2 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
20.10.2015 - Version 6.1.1 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
28.09.2015 - Version 6.1.0 - by [F4L]KillerFish
4.1    star_border star_border star_border star_border star_border
12.09.2015 - Version 6.0.9b - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
31.08.2015 - Version 6.0.9 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
23.08.2015 - Version 6.0.8 - by [F4L]KillerFish
3.4    star_border star_border star_border star_border star_border
09.08.2015 - Version 6.0.7 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
03.08.2015 - Version 6.0.6 - by [F4L]KillerFish
4.4    star_border star_border star_border star_border star_border
15.07.2015 - Version 6.0.5 - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
05.07.2015 - Version 6.0.4 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
30.06.2015 - Version 6.0.3 - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
22.06.2015 - Version 6.0.2 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
14.06.2015 - Version 6.0.1b - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
31.05.2015 - Version 6.0.1 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
13.05.2015 - Version 6.0.0 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
06.05.2015 - Version 5.8.9 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
19.04.2015 - Version 5.8.8 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
05.04.2015 - Version 5.8.7 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
30.03.2015 - Version 5.8.6 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
21.03.2015 - Version 5.8.5 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
07.03.2015 - Version 5.8.4b - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
02.03.2015 - Version 5.8.4 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
16.02.2015 - Version 5.8.3 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
27.01.2015 - Version 5.8.2 - by [F4L]KillerFish
3.3    star_border star_border star_border star_border star_border
30.12.2014 - Version 5.8.1c - by [F4L]KillerFish
4.7    star_border star_border star_border star_border star_border
23.12.2014 - Version 5.8.1b - by [F4L]KillerFish
4.7    star_border star_border star_border star_border star_border
22.12.2014 - Version 5.8.1 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
07.12.2014 - Version 5.8.0b - by [F4L]KillerFish
4.7    star_border star_border star_border star_border star_border
28.11.2014 - Version 5.8.0 - by [F4L]KillerFish
4.7    star_border star_border star_border star_border star_border
09.11.2014 - Version 5.7.9 - by [F4L]KillerFish
4.7    star_border star_border star_border star_border star_border
30.10.2014 - Version 5.7.8 - by [F4L]KillerFish
4.7    star_border star_border star_border star_border star_border
11.10.2014 - Version 5.7.7 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
02.10.2014 - Version 5.7.6 - by [F4L]KillerFish
4.3    star_border star_border star_border star_border star_border
22.09.2014 - Version 5.7.5 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
14.09.2014 - Version 5.7.4a - by [F4L]KillerFish
3.8    star_border star_border star_border star_border star_border
14.09.2014 - Version 5.7.4 - by [F4L]KillerFish
4.3    star_border star_border star_border star_border star_border
07.09.2014 - Version 5.7.3 - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
25.08.2014 - Version 5.7.2 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
17.08.2014 - Version 5.7.1 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
11.08.2014 - Version 5.7.0 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
04.08.2014 - Version 5.6.9 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
02.08.2014 - Version 5.6.8 - by [F4L]KillerFish
3.7    star_border star_border star_border star_border star_border
30.07.2014 - Version 5.6.7 - by [F4L]KillerFish
3.8    star_border star_border star_border star_border star_border
18.07.2014 - Version 5.6.6 - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
07.07.2014 - Version 5.6.5 - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
03.07.2014 - Version 5.6.4 - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
22.06.2014 - Version 5.6.3 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
11.06.2014 - Version 5.6.2 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
06.06.2014 - Version 5.6.1 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
01.06.2014 - Version 5.6.0 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
26.04.2014 - Version 5.5.9 - by [F4L]KillerFish
4.2    star_border star_border star_border star_border star_border
19.04.2014 - Version 5.5.8 - by [F4L]KillerFish
4.6    star_border star_border star_border star_border star_border
19.04.2014 - Version 5.5.7 - by [F4L]KillerFish
4    star_border star_border star_border star_border star_border
13.04.2014 - Version 5.5.6 - by Mastertrap21
4.2    star_border star_border star_border star_border star_border
05.04.2014 - Version 5.5.5 - by Mastertrap21
3.7    star_border star_border star_border star_border star_border
03.04.2014 - Version 5.5.4 - by Mastertrap21
4    star_border star_border star_border star_border star_border
01.04.2014 - Version 5.5.3 - by Mastertrap21
4    star_border star_border star_border star_border star_border
30.03.2014 - Version 5.5.2 - by Mastertrap21
4    star_border star_border star_border star_border star_border
22.03.2014 - Version 5.5.1 - by Mastertrap21
4    star_border star_border star_border star_border star_border
22.02.2014 - Version 5.5.0 - by Mastertrap21
3.8    star_border star_border star_border star_border star_border
22.02.2014 - Version 5.4.9 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
20.02.2014 - Version 5.4.8 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
16.02.2014 - Version 5.4.7 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
29.01.2014 - Version 5.4.6 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
19.01.2014 - Version 5.4.5 - by Mastertrap21
3.7    star_border star_border star_border star_border star_border
01.12.2013 - Version 5.4.4 - by Mastertrap21
3.9    star_border star_border star_border star_border star_border
13.11.2013 - Version 5.4.3 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
11.11.2013 - Version 5.4.2 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
10.11.2013 - Version 5.4.1 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
03.11.2013 - Version 5.4.0 - by Mastertrap21
3.7    star_border star_border star_border star_border star_border
12.10.2013 - Version 5.3.9 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
11.10.2013 - Version 5.3.8 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
10.10.2013 - Version 5.3.7 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
16.09.2013 - Version 5.3.6 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
10.07.2013 - Version 5.3.4 - by Mastertrap21
3.7    star_border star_border star_border star_border star_border
03.07.2013 - Version 5.3.2 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
08.05.2013 - Version 5.3 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
01.04.2013 - Version 5.2 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
16.02.2013 - Version 5.3.5 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
11.02.2013 - Version 5.1.5 - by Mastertrap21
3.4    star_border star_border star_border star_border star_border
16.01.2013 - Version 5.1.0 - by Mastertrap21
4.3    star_border star_border star_border star_border star_border
25.10.2012 - Version 4.1.220 - by Mastertrap21
4.2    star_border star_border star_border star_border star_border
01.09.2012 - Version 4.1.219 - by Mastertrap21
4.3    star_border star_border star_border star_border star_border
27.07.2012 - Version 4.1.218b - by Mastertrap21
4    star_border star_border star_border star_border star_border
20.07.2012 - Version 4.1.218 - by Mastertrap21
4    star_border star_border star_border star_border star_border
16.07.2012 - Version 4.1.217 - by Mastertrap21
4.2    star_border star_border star_border star_border star_border
28.06.2012 - Version 4.1.216 - by Mastertrap21
4.2    star_border star_border star_border star_border star_border
14.06.2012 - Version 4.1.215 - by Mastertrap21
4    star_border star_border star_border star_border star_border
06.06.2012 - Version 4.1.214 - by Mastertrap21
4    star_border star_border star_border star_border star_border
26.05.2012 - Version 4.1.213 - by Mastertrap21
4    star_border star_border star_border star_border star_border
19.05.2012 - Version 4.1.212 - by Mastertrap21
3.8    star_border star_border star_border star_border star_border
14.05.2012 - Version 4.1.211 - by Mastertrap21
4.2    star_border star_border star_border star_border star_border
05.05.2012 - Version 4.1.209 - by Mastertrap21
4    star_border star_border star_border star_border star_border
01.02.2012 - Version 4.1.201 - by Mastertrap21
4    star_border star_border star_border star_border star_border
23.12.2011 - Version 4.1b - by Mastertrap21
4.2    star_border star_border star_border star_border star_border
26.11.2011 - Version 4.1 - by Mastertrap21
4.4    star_border star_border star_border star_border star_border
28.07.2011 - Version 4.0 - by Mastertrap21
4.2    star_border star_border star_border star_border star_border
04.02.2011 - Version 3.9 - by Mastertrap21
4.2    star_border star_border star_border star_border star_border
25.09.2010 - Version 3.8 - by Mastertrap21
3.8    star_border star_border star_border star_border star_border
21.06.2010 - Version 3.7 - by Mastertrap21
4.4    star_border star_border star_border star_border star_border
23.05.2010 - Version 3.6 - by Mastertrap21
4.2    star_border star_border star_border star_border star_border
07.02.2010 - Version 3.5 - by Mastertrap21
3.9    star_border star_border star_border star_border star_border
18.12.2009 - Version 3.4.1 - by Mastertrap21
4.4    star_border star_border star_border star_border star_border
16.12.2009 - Version 3.4 - by Mastertrap21
4    star_border star_border star_border star_border star_border
21.10.2009 - Version 3.3 - by Mastertrap21
4.3    star_border star_border star_border star_border star_border
18.10.2009 - Version 3.3b - by Mastertrap21
4.3    star_border star_border star_border star_border star_border
14.08.2009 - Version 3.2 - by Mastertrap21
4.1    star_border star_border star_border star_border star_border